Tag Archives: comics

Lovecraft, Lee and the Elder Gods: Who Will Win?

In the proud tradition of our adventures in weird fiction, we once again lose control of the wheel and crash into theosophy, Marvel comics and Mythosian Elder Gods. Fire extinguishers at the ready, because the Lords of the Flame are here, dear listener. Oh, and there’s a great bundle of post-Lovecraftian books on offer at the moment. We’ll get to that later…

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Did Stan Lee abandon his obsession with H P Lovecraft in 1963 and deliberately draw on theosophy to refute cosmic horror? This is the question which countless weird fiction enthusiasts and Marvel fans have debated for years, and one which must be answered. Such debates, conducted late into the night over glasses of cheap vitriol (no ice, twist of lemming), are divisive. They must go on no longer. We know the unbelievable truth.

Which, if you know us, will turn out to be just one of those odd things that happen. And no, Lee didn’t have an obsession with HPL or theosophy as far as we know, but you’ll see how things interconnect as we toddle along.

On Younger Older Elder Gods

Noted author of the weird, H P Lovecraft (1890-1937) died eighty years ago this week. He believed that the vast enormity of the cosmos was at best indifferent, at worst hostile to the state and fate of humanity. Such things as might be gods were blind, obscene essences of roiling or brooding madness. OK, that’s what he wrote in his fiction, anyway.

Writer/editor August Derleth (amongst others) then played with those ideas. Derleth created new hierarchies around Lovecraft’s god-like beings. And in the process he started adding the Elder Gods who, confusingly, somehow oppose the Outer Gods and the Great Old Ones.

This Elder Gods version of the Mythos may be well established now, but Lovecraft himself only mentioned Nodens (we believe), who he described as the “hoary and terrible lord of the primeval Abyss”. Which doesn’t sound that benevolent. We have the feeling that Derleth missed the point of it all, really.

Marvel Comics’ Stan Lee (1922-), on the other hand, believed that very large Space Gods in funky metal outfits created by Jack Kirby would come to judge us. Headed by Arishem the Judge, these gods, or Celestials, were anti-Lovecraftian in some ways – organised and clearly defined – but they did at least dsplay quite a bit of indifference to mere mortal whitterings.

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c. marvel comics

After the Celestials (it seems), and relevant to our piece, came entities like Gaea, goddess of the Earth, Set, the serpent god of death, and Chthon, god of darkness and chaos. The Elder Gods, in fact, but not as old as the Mythos ones. Younger Elder Gods.

It all went a bit wrong for Marvel’s Elder Gods. Set started eating his kin to gain more power, becoming the first murderer in Earth history, an act which made him turn into a demon. The other Elder Gods thought this seemed cool and started to do the same. Gaea intervened, and… suffice to say it all ended in bloodshed, with most of the gods dead.

elder gods
c. marvel comics

Some of the demonic survivors were imprisoned, though they continued to affect the Earth indirectly through their worshippers, or evil artifacts. A situation which bears no resemblance to, say, Lovecraft’s Cthulhu or any of the Great Old Ones in the Mythosian puddle, oh no. Not at all.

This sitation is  further confused by various magickal entries and mock-Necronomicons, which link the Elder Gods of Babylon (Tiamat et al) to Lovecraft’s ideas. In the process they leave a muddy heap of Marvel’s Elder Gods, Mesopotamian magick and the Elder Gods of the Derlethian hierarchies. HPL might have had a laugh at that.


TRIVIA BREAK: More “Set” related-stuff – where Lovecraft definitely comes into play, can be found in Marvel Premiere #4, ‘The Spawn of Sligguth’ (1972). Sligguth, as everyone knows, is descended from the Marvel Elder Gods. A child of Set, he later escaped to another dimension when his physical form was due to be destroyed. Author Pierre Comtois says:

“Veteran storysmith Gardner Fox… took his cue from horror writer H P Lovecraft, fashioning a pseudo-mythology for Dr Strange based on HPL’s own ‘Cthulhu Mythos’.

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“(Sligguth is) a sub-aquatic creature obviously inspired by Lovecraft’s sub-sea god Cthulhu. As the story unfolds, Dr Strange is led to a town called Starkesboro, standing in for HPL’s Innsmouth where the residents all display ichthyic qualities similar to those of the latter municipality.”

Marvel Comics in the 1970s: An Issue-by-Issue Field Guide to a Pop Culture Phenomenon (2011)

Dagon, maybe, but we’re not sure that Sligguth is quite up to Cthulhu’s standards. Stan Lee didn’t influence this one, as he had moved on to his publishing role, after scripting and altering Barry Smith’s Dr Strange story in Marvel Premiere #3.

Gardner Fox (1911-86), on the other hand, had been interested in HPL’s work since at least the forties, and one of his own characters, Dr Fate, supposedly comes from that interest.


Back to the plot (we’ll return to Dr Strange in a while). As for the Celestials and their various Hosts – a sort of family get-together where galaxies trembled – they had their critics. Judging civilisations and wiping them out was seen as quite invasive, especially by a race known as the Watchers.

In Marvel, the Watchers are one of the oldest species in the universe and are committed to observing and compiling knowledge on all aspects of the universe. The Watchers had made a minor mistake early on (hey, they only destroyed one civilisation), and decided to go neutral. Thus their policy of “non-interference” meant that the two races became enemies. Now let’s get theosophical.

The Lords of the Flame

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In a previous excursion, we mentioned the Lords of Venus, advanced spiritual beings in the real-life writings of the theosophists. We’d better recap for younger listeners:

“Theosophy is a collection of mystical and occultist philosophies concerning, or seeking direct knowledge of, the presumed mysteries of life and nature, particularly of the nature of divinity and the origin and purpose of the universe. Theosophy is considered part of Western esotericism, which believes that hidden knowledge or wisdom from the ancient past offers a path to enlightenment and salvation.”

The theosophists of the Victorian and Edwardian periods had some fairly wild views:

“Those known as the Lords of the Flame, who arrive from Venus on the fourth globe, in the fourth Round, in the middle of the third Root Race, quicken mental evolution, to found the Occult Hierarchy of the Earth and to take over the government of the globe. It is They whose tremendous influence so quickened the germs of mental life that these burst into growth, and there followed the great downrush through the MONAD that we call the Life-Wave causing the formation of the CAUSAL BODY, the ‘birth’ or ‘descent of the ego’ for all those who had come up from the animal kingdom…”

Man: Whence, How and Whither, Annie Besant and Charles W. Leadbeater (1913)

It’s an evocative picture, and centres round an entity called Sanat Kumara.

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“Our world is governed by a Spiritual King– one of the Lords of the Flame who came long ago from Venus. He is called by the Hindus Sanat Kumara, the last word being a title, meaning Prince or Ruler. Other names given to Him are the One Initiator, the One without a Second, the Eternal Youth of Sixteen Summers; and often we speak of Him as the Lord of the World. He is the Supreme Ruler; in His Hand and within His actual aura lies the whole of His planet. He represents the Logos, as far as this world is concerned, and directs the whole of its evolution– not that of humanity alone, but also the evolution of the Devas, the nature-spirits, and all other creatures connected with the earth.”

Leadbeater, The Masters and the Path, 1925

Which, as it happens, is identical to the role of Gaea in the Marvel Universe, where she nurtures the life essence of the Earth and all living creatures. Although as far as we know, the word kumara is derived from Sanskrit कुमार (kumara) meaning “boy, son” – not “Ruler”.

According to Twentieth century strands of Theosophy, Sanat Kumara is an “Advanced Being” – the ‘Lord’ or ‘Regent’ of Earth and of the humanity. He is thought to be the head of the Spiritual Hierarchy of Earth who dwells in Shamballah (also known as ‘The City of Enoch’).

Leadbeater and Besant said that Sanat Kumara brought 30 “Lords of the Flame” with him from Venus to help him set up his colony. In later versions, notable “Lords of the Flame” include Gautama Buddha, and the World Teacher (the being some describe as Maitreya or Christ).

This confusion is further confused by the presence of the Kumaras in Hindu texts. They are described as sons of the creator-god Brahma, and they are said to wander throughout the materialistic and spiritualistic universe in order to teach. Yet some texts say that Sanat Kumara is a child or avatar of Krishna, and there are even Christians who relate him to Lucifer.

All clear so far?

Watching Alice

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Now you’ve got the background. Alice Ann Bailey (1880 – 1949) wrote dozens of books on theosophical subjects, and was one of the first writers to use the term New Age. Despite attempts to show that her writings influence H P Lovecraft, nothing proves that he had more than a passing knowledge of theosophical debate at the time. Bailey’s work was better known after HPL had written much of his formative work. However, we were interested to note her own driftings on Sanat Kumara.

According to her, Sanat Kumara has many assistants who help him in his arduous task of spiritually governing Earth as its presiding Regent. These include The Watcher (also called the Silent Watcher or the Great Silent Watcher), whose function it is to continually watch the Akashic records and download daily all the information on them relevant to the life waves of Earth and forward it to the Custodian of the Hall of Records.

It seems that the idea that the Watcher was part of a race posted throughout the Cosmos was first put forward by Leadbeater and continued by Guy Ballard and Elizabeth Clare Prophet.

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Did Stan Lee know of this history when he developed his own Watchers? The initial appearance of the race was in Fantastic Four #13, in 1963. At this point there was one Watcher in play, with no name, and he was assigned to record what happened on Earth, exactly as in theosophy.

Later, as the Marvel mythology developed, it became known that the Marvel Watcher was called Uatu. Uatu’s strand goes all the way from 1963 to the 2014 ‘Original Sin’ comic book storyline. This features (bizarrely) Nick Fury and the Avengers investigating the murder of… Uatu the Watcher.


MORE TRIVIA: Uatu’s first recorded encounter with an Earthling occurred in the year 1602 A.D. when a possible-future Captain America was inadvertently sent back in time to that era, causing ripples in the timestream that threatened the very fabric of reality. Uatu revealed the nature of the problem to an Elizabethan-era version of yes, Dr Stephen Strange, who helped send the temporally-displaced Captain America back through a time-portal, correcting the timeline (Marvel Universe Wiki).


Fantastic Four #48" at The Grand Comics Database
Fantastic Four #48″ at The Grand Comics Database

The creation of the Marvel character was down to both Lee and Jack Kirby (Kirby created the Celestials mentioned above in 1976, thirteen years later).

Lee was a child of Romanian Jewish immigrants, and Kirby of Austrian Jewish immigrants. Their fathers worked in the garment trade, and there seem no obvious links to movements like theosophy. Nor does it tie in especially well with what we know of Lee’s influences.

We therefore hazard the view that Kirby and Lee came up with an identical concept to that of Bailey et al’s theosophical Watchers without ever knowing the connection. Someone should ask Stan Lee while he’s still around, in case we’re wrong

Shamballa in Shambles

Almost finally (have you already left?), Shamballa. Or Shambhala, etc. This mythic place is a land (or city) of peace and spiritual learning, and a symbol which goes back into very early mythogogies or belief-systems. It was the inspiration for the concept of Shangri-La, but if we explain any more, this article will implode under its own weight.

Shamballa is another key concept in theosophy (see Sanat Kumara above). Suffice it to say that a while back we covered the Book of Dzyan, mentioned in Lovecraft’s story “The Diary of Alonzo Typer”:

“I learned of the Book of Dzyan, whose first six chapters antedate the earth, and which was old when the lords of Venus came through space in their ships to civilise our planet.”

This leads us to more  complicated stuff. In Vajrayana Buddhism, the Buddha is supposed to have taught something called the Kalachakra tantra on request of a king of Shamballa; the teachings are also said to be preserved in Shamballa. Some believe that the Stanzas of Dzyan from which Blavatsky claimed to have gotten the information in The Secret Doctrine, are based on the Kalachakra tantra.

The Fawcett Saga 1: Lovecraft & the Book of Dzyan

Lo and behold, Dr Strange was there, in Shamballa, in one of the oddest graphic novels from Marvel, Into Shamballa (1986). We still have our treasured copy.

With script by J M DeMatteis, plot by same and Dan Green, and art by Dan Green, it’s a beautiful thing, but confused the heck out of some fans. This is not the Steve Ditko classic Dormammu Doctor Strange which we so love, but it’s good. It’s more like a theosophical musing, beautifully illustrated.

c. marvel comics
c. marvel comics

There’s a lot more that could be said about Dr Strange links to the Cthulhu Mythos and even theosophy, but this isn’t the time or place, sadly. We won’t even point out that Oshtur, one of the Marvel Elder Gods, helped create the Book of Vishanti. Which happens to be the white magic counterpart of the Darkhold, Marvel’s version of Lovecraft’s Necronomicon…

Or that “shamballa” is a wif-fi password in the latest Dr Strange film. So there.

A Bundle of Fun

We end by coming round in a circle to mention a great offer which is open until 29th March 2017. It’s a whole bundle of post-Lovecraftian ebooks, curated by author Nick Mamatas, and very good value. We ourselves have the bundle, and are enjoying it immensely.

The old greydog, John Linwood Grant, is in one of the volumes, Cthulhusattva, with a story which people are already calling ‘part of an anthology’. You should have a look while you can.

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The Lovecraft Bundle

“H. P. Lovecraft is undoubtedly one of the most influential writers of the pulp era, leaving an indelible mark on the last hundred years of science fiction, fantasy, and horror. Not only is Lovecraft a central element of genre fiction today, he has ascended to the heights of mainstream literature, thanks to editions of his stories published by the definitive Penguin Classics and Library of America lines. Lovecraft was also a cult writer whose themes were explored in underground comics, in rock music, film, and fine art. And this all while being the sort of racist, anti-Semite, and homophobe that would exclude him from dinner parties…even during his own era.

“For a long time, Lovecraft’s mantle was carried in the small press, where slavish pastiche and careful avoidance of his politics were rules to be carefully followed. These days, however, Lovecraftian fiction is wider and more diverse. His themes and voice are being remixed, detourned, and exploded by a new generation of writers, and his distasteful opinions critiqued and parodied. This Lovecraftian Literature bundle explores the Lovecraftian idiom in a diversity of ways, from intense erotica to beat literature, from neo-pulp fun to theological exegesis.

“Among the goodies in this bundle is the World Fantasy Award-winning anthology of She Walks in Shadows edited by Silvia Moreno-Garcia, a bundle-exclusive collection Home from the Sea by pulp master William Meikle, the Pynchonesque (!) Lovecraftian military thriller duology Radiant Dawn/Ravenous Dusk by Cody Goodfellow, a real-life attempt at “keeping it R’lyeh” by examining the metaphysics of Lovecraft’s vision of the universe by Scott R. Jones…and a whole lot more!”

You can check out the offer here until the end of the month.

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lovecraft story bundle offer


That’s it. Our heads hurt from Elder Gods madness. More news, trivia and things you don’t want to know in a few days…

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A Pleasing Terror, Three Dogs and an Ambush Bug

Welcome, dear listener, to our usual mid-week medley, that great tradition which always provides not enough of the stuff you personally like. Today, more sight-hound action photos, an update on the super M R James card game from Pleasing Terror Games, and DC’s Ambush Bug comic. Plus a hello to Black Gate, a new friend.

Avid enthusiasts of weird, fantastical and supernatural fiction will be delighted that our first topic is sighthounds. Last week we published our illustrated guide to Bitey Face (see lurchers for beginners 9), but we had some terrific photographs left over, so here they are, courtesy of Katrina from the fastgreyz blog. Firstly fun…

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snow day, from katrina

And then real fun – bitey face again…

cali having fun
cali having fun
lizzie and roxie
lizzie and roxie
head-lock
head-lock

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We may have mentioned that we’re going to interview Swedish artist Richard Svensson some time this month. In the process we were in touch with Pleasing Terror Games, as it is indeed Richard’s art which adorns their game card. James Drewett of PTG has supplied an update on where they’re at and their current plans. Rather than rewrite words from the terrifying spectral horse’s mouth, we offer up his communication with greydogtales here:

Pleasing Terror Games produces games based on the ghostly writing of the great M.R. James. Our aims are to bring Jamesian literature fans into a new immersive, interactive experience, as well as enticing gamers who are new to M R James to discover these wonderful stories for themselves.

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monsters and miscreants cards

Monsters & Miscreants is a light introduction game; a simple trump-style game, familiar to most people and easy to learn.

Each card has a depiction of a ghost, monster or villain from one of James’ stories, such as ‘The Linen-Faced Pursuer’ from ‘Oh, Whistle, and I’ll Come to You, My Lad’, and has a set of statistical categories such as Fright Factor, Wall of Weird, Slayer Score etc. On your turn you choose a category on your top card which you hope will beat your opponent’s top card. The artwork features the unique styling of the multi-talented artist and designer, Richard Svensson.

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prototype for monsters- don’t treat them gently!

The game has exceeded all our expectations, selling over 130 copies worldwide since January. UK buyers can purchase a copy via PayPal from the facebook site: monsters and miscreants  or from the website page: https://pleasingterror.wordpress.com/buy-now/ for £9.99 including postage and packing. Non-UK buyers can purchase a copy by sending $18.99 to Richard Svensson’s paypal account loneanimator@gmail.com

I am currently working on three follow-up games which are detailed on the website: pleasing terror games

  • Monsters – Don’t Treat Them Gently! is a solitaire or two player strategy card game featuring 20 Jamesian protagonists and characters, 20 artefacts cards, a Jamesian map and counters, all strikingly illustrated by Richard Svensson. It’s time for the humans to fight back – team up your protagonists to take on the infamous monsters from Monsters & Miscreants in a host of eerie places in the locality of Jamesville. This game is in the latter stages of game-testing and design, and about half-way through the art-work. There is currently a poll running to help us decide which colour style people prefer: http://poll.fm/5ljcu
  • Stories I Have Tried to Tell is a multi-player story telling game featuring tables on every aspect of a Jamesian story. Players take on the role of narrator, scene setter, protagonist and monster and get given random story ingredients which they must work together into an authentic sounding Jamesian tale (maybe to be told at Christmastime by candlelight!).
  • Cards for the Curious – a solitaire or two player strategy card and dice game where you play the role of the protagonist in your favourite M.R. James stories – embarking on a terrifying journey of the imagination to try and survive the nameless dread that hunts you, with either your life or your sanity intact. The prototype has been produced and game-tested, but as there is a huge amount of components, this may have to be a future Kickstarter project (advice gratefully received!).
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prototype for monsters – don’t treat them gently!

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It is true that our infamous Magic Loft contains a lot of rubbish. The process of exploring it is a slow one, especially given the special anti-rat, anti-squirrel protective suits required (and the special foot-gear which stops you falling through the beams into one of the bedrooms).

This week yielded more comics, few of which we actually remember buying. Fortunately, most of DC’s Ambush Bug had survived, and so we have been able to read once again the mini-series Son of Ambush Bug, six comics by Keith Giffen which make very little sense.

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Apart from the fact that Ambush Bug knew he was in a comic, which allowed for many japes, the high-spot was the search for his son, Cheeks. Cheeks, if you didn’t know, was a vacant-looking, inanimate stuffed doll. A heretical thing to mention, but it must be said. And the series within the miniseries, Combat Cheeks – Frontline Medic, was pure joy.

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The perfect way to spend an evening when you’ve been watching doom-and-gloom superhero movies (or you could just read our spiffing film review here, which is pretty Giffen-esque – batman v superman – prawns of justice).

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To end with, a quick mention of the site Black Gate – Adventures in Fantasy Literature. We’ve been hopping back and forth and enjoying ourselves, and they’ve even said some kind words about greydogtales. The site is updated constantly with book news, reviews and fantastical oddities, and well worth a browse around.

https://www.blackgate.com/

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We also note that you can still get pdfs of back copies of the late Black Gate magazine through the site, which is tempting.

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a bug, but probably not an ambush bug - we just liked its little face
a bug, but probably not an ambush bug – we just liked its little face

Farewell, best beloved, and we shall see you in a few days. Don’t forget you can now buy old greydog’s Holmesian thriller A Study in Grey – look right and up to find the link. Or you can pass on that one. We still have dogs to feed, though…

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The Wet World of British Comics

Once upon a time there was a house. Then some idiot filled the loft so full of books, comics and vinyl LPs that the entire building collapsed into a rubble-filled crater. Luckily the idiot was out with his lurchers at the time. The idiot’s partner tried to comment, but little could be heard through her insane frothing. The dogs nodded, peed on the wreckage and wandered off…

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the fish police never sleep

It hasn’t quite happened yet. However, whilst delving through mounds of really dodgy seventies science fiction and fantasy novels up there, we do regularly find a lot of comics and graphic novels. Many of these have been carefully stored (to maintain their pristine condition and collectable value) by shoving them under pieces of an old bunk bed to stop the rafters giving way.

They are in surprisingly good shape, the ones that the rats and squirrels haven’t found over the years. After many hours of going “Blimey, this one’s complete pants,” and “Wow! Tomb of Dracula,” we finally excavated the Fish Police. As we’d recently asked about aquatic-style comics on Facebook, and received some great suggestions, we decided to return to our nautical weird theme. It’s…

Stranger Seas Ten

We’re actually going to show off some British comics aquatic heroes today, but the Fish Police should never be forgotten, so we will mention them. This was a great series by cartoonist Steve Moncuse. It concerned an underwater city populated entirely by talking fish (why not?) and its law enforcement problems. Inspector Gill floated round in a sort of Bogarty, noir way, facing organised crime and generally being… a fish policeman. We like a title that sticks to the point.

The original Fish Police stories were published from 1985 to 1991, and for added greydogtales amusement, we note that it was made in to a short-lived Hanna-Barbera animated show for TV in 1992. Apparently only six episodes were made, and only three were ever aired in the States. Here’s an episode you can watch:

But let’s get down to a handful of aquatic characters from dear old Britishland. Time for Aquavenger, Norstad, Fishboy and more. Only two more actually, in case you get over-excited. We’ve tried to credit sources at the end of the article, but anyone is welcome to say “This is wrong,” or “This is mine, give it back,” and we’ll happily do the necessaries. We’re comics fans, not experts.

Aquavenger is triffid, as we say here. He emerged in (and only in) Pow! Annuals, from Odhams. Pow! was one of those British comics which tried to have more mergers than editions – well, almost. After a short run in 1967 and 1968, Pow! absorbed Wham!, but was itself eaten by Smash! This was a time when every magazine was soon to be called “The Amateur Angler, incorporating Lady Bicyclist and Boy’s Own Spiffing War Adventures”.

no relation to any classical sea gods
no relation to any classical sea gods

Bob Shane, captain of a rusty little ship called the Crab, somehow rescues an old chap who he finds clinging to wreckage at sea. Much to our surprise, the old chap turns out to be Neptunius, a being who possesses “ageless powers”. In order not to be confused with anyone else, Neptunius has thoughtfully left his trident at home.

Despite the fact that he doesn’t appear to have enough power to stop himself having to cling to wreckage, he offers our Bob “unlimited power in the crusade against the powers of darkness”. As far as we can tell, Bob then goes back to limping around in his ship most of the time. Except when he yells “Aquavenger” and transforms into a superhero.

We find it particularly fine that Aquavenger’s nemesis disguises his intentions by calling himself… Admiral Nemesis. Clearly a villain with a taste for wordplay.

Creative attribution – we think Aquavenger was created by Philip Hebden, and mostly drawn by Victor Ibanez at one of the Spanish comics studios.

Norstad of the Deep, on the other hand, is a heart-warming story of a fishman with an axe. Also from Pow! Annual, Norstad was definitely not human. Or a god.

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In fact, he is the deposed rule of an underwater kingdom in the Pacific, who loses his strength and courage, and as a result is doomed to be picked up by yet another interfering human ship.

We see that you can still buy some of the original 1971 artwork for Norstad, watercolour on board:

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11″ x 15″, ortiz, book palace

book palace comics art

Creative attribution – Leopoldo Ortiz for the art.

From fishman to Fishboy: Denizen of the Deep. This young chap appeared in the Buster comic from 1968 onwards, ending in 1975. Buster was a more long-lived comic than Pow!, and is fondly remembered from our own youth.

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In a typical story of the time, Fishboy was abandoned at an early age somewhere on a remote island. Naturally under such circumstances he learned to breathe underwater and converse with fish. How could he not? Turning aquatic, he soon had slightly webbed extremities, and possibly super-speed or something like that. We got hung up on how exactly a small Brit mutated so violently without radioactive waste or cosmic rays. And also why they keep emphasising that his hands and feet are only slightly webbed.

fishDen_01

Creative attribution – written by Scott Goodall and drawn by John Stokes.

The Jellymen strikes out in a new direction, and their story is one of those “invasion from the deep” tales quite popular with British writers. Remember 1953’s The Kraken Wakes by John Wyndham?

This strip was in The Beezer in 1960, and starred the jellymen themselves, who rose from the sea bottom to take over Britain. We have no idea why. Rationing in the UK had only ended six years earlier. Perhaps they felt some kin with the gelatine we were using in our trifles and plates of brawn, and sought to liberate wobbly food items everywhere.

BubGH

Anyway, the jellymen were sort of see-through purple-grey creatures with lots of limbs and suckers, vaguely humanoid, who ‘bubbled’ on things, including people, and trapped them for later usage.

Fortunately, as so often happens, a science teacher was at hand. One “Potassium” Roberts, in this case, who mobilised his students and, with a knowledge of chemistry which somehow eclipsed that of the major academic and engineering institutes of the day, dissolved the jellymen’s plans. Our old chemistry teacher, dear “Bugsy” Blythe, would have been proud of him.

Creative attribution – all we can find is that the strip was drawn by Ken Hunter.

Almost finally, from The Hornet, which ran from 1963 to 1976, comes Dolphin Patrol, completely different again. The Hornet, as you might guess, then merged with The Hotspur, which was later incorporated into The Victor. After this they all became a wool-pattern magazine called Knitting for Boys (& Junior Taxidermy).

This one is set during World War Two, and describes the thrilling adventures of young Johnnie Dawson and his trained dolphins. Presumably refused entry by Brisbane Marineworld, Johnnie decides to spend his time fighting the Japanese in the Pacific. An odd choice which hardly seems fair on the dolphins, but that was how comics were at the time.

NOTE: Our researcher Django couldn’t find a decent-sized illo for this one. So it’s not our fault.

Creative attribution – art by Dave Sutherland and Shone.

We said almost finally because we’re going to end with another US aquatic hero whom we have only just encountered. Dolphin first appeared as far back as 1968 in DC Showcase #69. At this stage she looks sort of period-wholesome, like something from Bunty.

Showcase079Dolphin00

Later she was revamped, gained some sort of darker ‘alien experiment’ vibe, and turned into someone who seemed a lot more kick-ass. She started hanging out with the Aquaman gang, and even became Aquaman’s lover at one point. Whether this change is good or bad we leave up to you.

artist yet to be determined
artist yet to be determined

Creative attribution – Dolphin was conceived of by Jay Scott Pike.

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A number of the characters featured above were suggested by the Mighty World of British Comics group on Facebook, and we duly thank them. Snippets and some illos have also been drawn from the following sites, who deserve full credit:

http://petergraycartoonsandcomics.blogspot.co.uk

http://www.internationalhero.co.uk

http://kidr77.blogspot.co.uk

http://mangamax-aieeee.blogspot.co.uk

http://britishcomicart.blogspot.co.uk

Next time on greydogtales – Barring unforeseen events, Bitey Face: An illustrated guide to how your lurchers are not actually killing each other, and after that – more horror!

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Lurchers in the Wind (and an Empress)

In which we whimsify about wild weather, walkies and worthless whistles. Plus writer Brian Barr joins us to talk about his Empress comic, hurrah! So much for alliteration. Lurcher lovers should board the first carriage only; comics enthusiasts should proceed to the far end of the train.

Lurchers first, then.

There is no ‘I’ in team. That’s because I is here, on my own, staring at mounds of mud-splattered washing and paw-marks over every surface. I’m fairly sure that’s one on the ceiling over there. Goodness knows, I love my longdogs, but the weather this winter has seriously challenged my desire to leave the computer chair.

In previous years, we’ve had some great walks in the snow. Django is especially fond of snow, and digs his muzzle into it so that he can throw it in the air, like a little kid. Ice is quite fun as well. Two long dogs in tandem do a great job of hauling you along like a world-class skater, and make you the envy of passing Jack Russell owners.

This year – storms and rain since November. Mud so deep in the woods that I’ve almost lost my wellies a number of times. And the wind…

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not a longdog, sadly

I have three problems with constantly walking in high winds:

  1. Chilli, our alpha huntress, is only fully manageable on the whistle-treat system. For starters my fingers have been too numb to find the whistle under layers of clothing. I look like a terrible accident at a jumble sale on most walks, as if three old ladies were involved in a head-on collision and all their second-hand cardigans became one huge bundle with a beard sticking out. Worse, Chilli doesn’t always hear the whistle (or me calling her) because of the wind. A loose Chilli is a sort of wiry black missile, which even Django can’t catch.
  2. That suspicious movement in the distance. You develop an additional sense if you have longdogs, a sort of long-range peripheral vision. Anything shifting in those bushes over there, a shadow moving on the far side of the field and so forth. Is that an alsatian off the lead, or a piece of cardboard? Trying to work out what is a potential risk, and what is just an airborne cornflakes packet, has become a nightmare. Recently the wind has been so bad that everything is whipping around madly, including people’s wheelie bins, car hubcaps, plastic bags and probably smaller, less well-anchored dogs. I dread the day when a Yorkie or a miniature poodle flies past. Snack-sized dogs are always a worry…
  3. Poo bags. I am a dutiful sort of fellow, but pursuing escaped poo bags across a field which is mostly underwater is not my idea of fun. If you get them out of your pocket, they catch the wind, turn inside out and whip around trying to get free, seeking only to join that colony of liberated poo bags living in the nearby woods. Old, half-shredded bags gather round the young ones at night and shake their heads as they tell the little bags about how they escaped from The Beardy Man. I am their Urban Legend. This might be a minor problem, except for the fact that Django has days when he decides he needs multiple bottom-emptying stops, usually when a family with lots of curious children goes by. He does like an audience, and poo bag hell in high winds starts again…

Add to that my frozen ears, and I submit, m’lud, that it’s about time these bloody winds stopped. I rest my case.

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our solicitor

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Now, as I am the only serious comics lover on the greydogtales team (unless you count Twiglet, who enjoys chewing the edges off a good graphic novel) I shall continue in First Person. The Magic Loft here is renowned for its many wonders, one of which is a large collection of old comics. You can’t get at half of them, because of the books, the vinyl LPs, the clothes which will never be worn again, forty seven draft novels with bits missing and the large, rusty television aerial. This last item is crucial, because the cable from it runs down the outside of the house and is the only thing which anchors the thirty foot of jasmine growing into the bedroom window.

What was I talking about? Oh yes, comics. In the last year I’ve renewed my expeditions up there and managed to extract a good quarter of the old comics. Wondrous treasures. So I thought I’d explore some newer stuff, hence things like our article on the Hellboy spin-off, Edward Grey, Witchfinder, a while ago (see the 3 sir edward greys). And in the process I bumped into writer Brian Barr. Having apologised for the light bruising, I could only make it up to him by letting him say something about his own comic, Empress.

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A collaboration between Cruel Productions and Isle Squared Comics, Empress is both easy and hard to describe. The visuals, layout, all that technical stuff I leave to others, but the writing certainly caught my eye. Empress shifts between time zones, characters and viewpoints, always anchored one way or another by the titular character. I’ll let Brian tell you the rest, along with a bit about himself:

Lines of Inspiration

My name is Brian Barr. I’ve been writing and telling stories since I was a kid. I always liked ghost stories, and would often share them with family members. I grew up with a mom who loved horror, so horror and dark stories rubbed off on me. I also loved comic books growing up, and eventually got into fantasy and science-fiction. I also like literary fiction from time to time.

My favorite authors are Anthony Burgess, Tad Williams, Fyodor Dostoyevsky, Alan Moore, Clive Barker, Jon Walter Williams, and Jim Starlin. I love Japanese manga and my favorites are Akira (also love the movie), Lone Wolf and Cub, and Devilman. Anything that is creative and thought-provoking really fascinates me, and I like to explore different social themes in my writing. Along with gaining inspiration from books and authors that I like, music is very inspiring, and I like many types of music ranging from rock and punk to ambient electronic music. Different cultures and societies from around the world also feed my inspiration, as noticeable in Empress.

Empress is a comic co-created by Chuck Amadori and myself. Chuck is an amazing writer and encourages me to get better in our collaborations. The artist of Empress is Marcelo Salaza, whose great talent turns my scripts into living works of art along with Geraldo Filho, our current colorist. Matheus Broncas colored issues 1-4 before Filho and his work is just as stunning.

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Empress starts as a supernatural noir horror-thriller, and there is a mix of other genre in the work as well, from dark fantasy to historical fiction. The comic revolves around a character I created in 2011 named Zia, a Hollywood starlet from the 1930s who suddenly ends up missing. A private eye is sent to find her by the movie studio Zia works for, and he finds that Zia’s fate is beyond anything that he could have imagined.

We planned Empress as an ongoing comic series, and we’re almost halfway through the scripts we’ve written so far. We’re working hard to get it out there and share a new, unique story with lovers of fantasy, horror, sci-fi, and good fiction period. We’re creating our own mythology with inspiration from many archaic cultures, and forging a fun, dark story that people can enjoy.

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Along with the Empress comic book, my first novel, Carolina Daemonic, Book 1: Confederate Shadows, is available on Amazon in Kindle and Print. I have many short stories in a range of magazines and anthologies from Dark Chapter Press’s Kill for a Copy (with more to come from Dark Chapter Press), Nebula Rift, New Realm Magazine, and different publications from J. Ellington Ashton Press. Just type in Brian Barr in the Amazon search, my stuff will come up.

Thanks for this opportunity to join in the fun, greydogtales.

It’s been our pleasure. You can find out more about Brian’s writing at his site here:

brian barr books

Empress #5 is the start of a new story arc, but in addition to back issues you can also get #1 – 4 as a single edition.

61CcJ+xwYYL._SX325_BO1,204,203,200_empress at amazon

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We’re a little over-stuffed here in the ramshackle shepherd’s hut. So what comes over the next couple of weeks is a mystery. An interview with Neil Baker of small press April Moon, Steve Vernon on supernatural sea stories, more Lurchers for Beginners, a feature on the new Carnacki audio production, David Senior‘s fabulous photography and Scary Women 2 are all waiting somewhere.

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