Tag Archives: lurchers

Lurchers for Beginners: Training Your Human Pt 2

As a lurcher your language is complex, with many subtleties and nuances. It has evolved over centuries, and is as graceful as you are. Supplemented by small messages in pee left at key points around the neighbourhood, it is the language of athletes and heroes.

Human language, on the other hand, consists of inarticulate grunts and long, pointless lip movements. A lot of what they say serves no purpose whatsoever – even they seem to think that, going by their expressions when they talk to each other.

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human so-called language

So today on Lurchers for Beginners, we’re providing you with…

Training Your Human Part Two: Basic Communication

Last time ( training your human part one ) we mentioned that your human(s) will not understand a lot of what you say, and that you should make allowances for that. This week we’re going to explore trying to ‘talk’ to them, frustrating though it may seem at first. With practice, you will be able to interpret their simplistic attempts at communication, and even get them to respond to basic commands.

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“i told you, i don’t like turquoise. are you thick or what?”

What Human Sounds Mean

Most of their conversations with you will be peppered with things like “No”, “Bad” and “Get off there”. These are meaningless words which humans include for no discernible reason. After considerable study, lurcher linguists believe that such words are used to make the human feel dominant and in control. This is probably some sort of throwback to before humans were domesticated. You can safely ignore these bits.

“Ohmygodwhathaveyoudonetothatsofa” is another common but meaningless word. If they are excited about your artistic redecoration of the room (such as your mud drawings on the carpet or your sculpture made of cushion stuffing), they will show it by jumping up and down, pulling at their hair and making high wailing noises. Sometimes they will show their gratitude by letting you outside for a moment while they sit and appreciate what you have done for them.

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breakfast (rosemary optional)

Learn instead to recognise key sounds they make like “Breakfast”, “Dinner” and “Walk”. These are the useful parts of their language. You can even use basic commands to encourage communication along these lines (see Commands below).

When out and about, they will use words like “Heel” and “Fetch”. As you are perfectly aware that they have a heel (two, in fact, which tells you something about their ability to count) this needs little response.

Fetch is an odd one – if they’d wanted the ball, stick or whatever, why did they throw it away? You can try taking the ball back to them, but there’s a good chance they’ll only throw it away again. On the other hand, if you do fetch them important things, like a dead rat or a lump of fox poo, they make a fuss. It’s up to you if you want to bother with this one.

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“do you want this or not?”

Note: Humans are also bad with names. If you are called Twiglet, for example, your humans will vary this quite bizarrely – Twig, Twiggie, Wiggly, Wodger, Old Bear, Smelly, Bloody Nuisance, Pain in the Arse and so on. Indulge them. As long as your name is accompanied by “Breakfast”, “Dinner” or “Walk”, it doesn’t really matter. You know that your name is actually Mighty Brown Swimming-Claw, Scourge of the Lower Street Not Including the Last Lamp-Post, and there’s no chance that they’ll ever manage to remember that.

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mighty brown swimming-claw, an honorary lurcher

Let’s look at how to get them to understand you on a verbal level. There are times when they will seem as dumb as a sack of cats, but if you keep at it, some of them will eventually catch on. There are a few simple techniques which can help, as outlined below.

General Phrases

If you suffer a minor bruise or injury – Merely pointing out that you have a small cut will not be noticed. The answer is to shriek loudly at the top of your voice, as if your leg had come off. Rolling your eyes and limping dramatically will give impact to your point. Try to achieve a cross between an over-paid footballer and an opera singer.

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a role model for minor or imagined injuries

If you see another dog off the leash while going for a walk – Bark loudly and pull on your own lead in sudden surges which unbalance your human. That will alert them to the fact that the other dog should be leashed up like you. Or that you should both be off.

If you see a cat, squirrel, rabbit, or lame buffalo that might be potential prey – Combine shrieking and barking to achieve an aesthetic affect which sets everyone’s teeth on edge. This will remind them that you are a proud hunting beast, and not a door-stop.

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this buffalo is alert and probably not a good choice of prey for you

If a stranger comes into the house at night – Bark and then point at the fridge. If this is when the usual humans are out, it may be a burglar, but they’re not going to take anything of yours, so why get worked up about it? You’re not one of these common guard dogs, for goodness sake, you’re a lurcher. And there’s always the chance that they’ll look in the fridge themselves and leave the door open.

Commands

The more intelligent humans can be trained to respond to simple commands. Don’t overdo it, as they still have limitations. We suggest some useful starting points:

The short, single bark – Ideal to indicate that you want something right now, not tomorrow or when they’re ready, thank you. Make sure that the bark is abrupt and penetrating. Useful for walks, going outside and food. If ignored, wait until their attention drifts and then do it again suddenly without warning, preferably when they’re carrying something.

The repeated short bark – Used to point out that they ignored the single bark, and that it’s time they got their act together. This can also be used to get the attention of the human pack and say “Gather round, I have something to say to you all.”

The long, penetrating whine – Useful for indicating that you want more attention, your bottom rubbing or a more comfortable place on the sofa. Remember to keep it up for half an hour at least, and try to sound deeply sorrowful, even if all you want is an ear scratch. They will give in eventually.

The low growl – A simple command to go away because you do not intend to get off the bed, give them your bone etc. Self-explanatory. How would they like it if you took their steak dinner? Well, OK, you did, but that’s not the point. They’re not in charge, after all.

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“bad human. it’s mine.”

Bark and howl combination – Handy to point out that they’ve left you shut in the wrong room, or that it’s cold outside and you want to come in. Humans enjoy ghost stories, so make sure your howl evokes the suffering of the dead, the mournful fate of lost souls, etc.

Note: If you spot a set of headphones or earplugs around the house, this means that they are looking for ways to block out your commands. Chew these up immediately and leave the remains lying around to make your point. It may also be a good idea to chew up the TV remote, in case they try to ignore you that way.

Practice these phrases and commands regularly. Once disobedience sets in with humans, it can takes months of hard work to get them back under control again. If they are obedient, then reinforce this with small gestures, such as a wag, a lick or the occasional soulful look, but don’t overdo it. Any human who thinks he or she is boss in your home will soon become a bloody nuisance, and everyone will suffer as a result.

Be firm, be fair, and be a lurcher.

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Lurchers for Beginners will return soon. In the meantime, we’ll be back in a couple of days with the usual weird and supernatural stuff. Treat yourself – come home to greydogtales…

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Yellow Daffodils, Blue Geraniums and Pink Floyd

Publication news, what’s coming on greydogtales, lurcher rescue and a different take on Pink Floyd. Welcome to our usual mid-week medley. We have a hint of Spring in Yorkshire this time – it’s above 0 degrees Celsius and it’s possible to see a burning ball of gas in the sky. Astonishing. We hope that it’s the sun.

All three dogs are jostling to lie in the doorway and catch some rays, which is slightly problematic as the work-desk is next to the open door. So greydog is trapped, and likely to break a leg trying to get to the kettle. What better time to write?

Might as well do lurcherings first. Training Your Human Pt 2 will be next week now, due to pressure of dogs and deadlines. This morning’s exploits with Django and Chilli have already worn us out, and the Daffodil Menace continues to worsen (lurchers, carnacki and other bulbs)

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Every verge here is now covered by these terrible growths. Django charges into them, inevitably breaking quite a few off, and then pees over them. We’re then left with the question: do we pick the broken flowers, and risk being accused of floricide for personal gain? They only need a quick wash, after all.

This morning’s extra delight was standing by the ring road, observed by dozens of drivers and shoppers, as Django decided that a pee was not enough, given the size of his audience. So he did a very loose and prolonged poo into (and all over) a particularly fine display of daffs. Two lessons from this: i) don’t give him herring again for a while, and ii) only walk him at night and in disguise.

FLR_Big_LogoAll our little donkeys have been rescues. We at greydogtales don’t play favourites, but we’re always willing to highlight rescue work, so today we’ll mention Fall in Love With a Rescue (UK-based), who do a hard job trying to rehome dogs from city pounds and save them from being put to sleep.

ronnie, of fall in love with a rescue
ronnie, of fall in love with a rescue

They’re usually inundated with dogs needing help, and at the moment they’re running an auction to try and support their work. Check out their Facebook page for more details.

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We hope to have an interview with Krisy of Fall in Love with a Rescue in due course, saying more about their work. Which leads nicely onto other plans.

What’s coming up

More weird art and fiction interviews are on their way. We will soon be joined by author Joshua M Reynolds, who we’ve mentioned here before. He’ll be talking about his Royal Occultist series and more. Michael Hutter, the fabulous German artist, is on his way as well, with coverage of his Carcosa series inspired by Ambrose Bierce and Robert W Chambers.

michael hutter
michael hutter

The Stranger Seas theme is still running, in and out of other articles. We’re torn between a feature on H P Lovecraft’s maritime monstrosities and coverage of aquatic superheroes at the moment.

Lurchers for Beginners was, and still is, a huge success, which is ironic considering that it makes us no money whatsoever and was started purely for fun. More lurchery goodness will follow as regularly as possible because… just because. Our alpha female Chilli has made that quite clear. We might even put out a revised version of the complete Lurchers for Beginners series eventually.

Torchwood, always a favourite, will feature sometime soon, to coincide with Big Finish Production’s release of The Victorian Age, the start of their second series of Torchwood audio releases and starring John Barrowman. We are, we admit, addicted to audio.

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Listeners also seem to like the forbidden horror that is Sandra’s First Pony. In these skewed tales, plucky young Sandra, Mr Bubbles the slightly psychotic pony and occasionally Bottles the lurcher face the things of your nightmares on the Yorkshire Wolds. We’ll have a new one soon.

John Linwood Grant in Print

Almost finally, scary story news. Dedicated listeners may be aware that this ancient, sarcastic Yorkshireman re-emerged from long slumber into a semi-literary world last year. And he had a shocking thought. It might be nice to get paid again. So he hammered away for a few months, and set some of his new creations crawling towards unsuspecting publishers. This is a slow process, for those of you who don’t write, and often a frustrating one. But now he’s sort of there.

From May onwards, John Linwood Grant will be in purchasable form, including ebooks, as opposed to the strange fragments you get here on greydogtales. We’ve been waiting on firm dates, and there are some others in the pipeline, but here’s what we know so far…

  • A new period novella A STUDY IN GREY is due out 15 April from 18th Wall Publications, and blends The Last Edwardian series with Sherlock Holmes in a thriller set in 1909 during yet another Balkan crisis. If you want to get in the mood, you can download three free stories featuring some of the same characters here: Tales of the Last Edwardian

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  • MESSAGES,  a Lovecraftian story of good parenting, will be in Martian Migraine’s super new anthology Cthulhusattva. The anthology looks at the other side of those who embrace the truth behind the Mythos – not the squint-eyed lunatics, but the true disciples. This is due 23 May. Scott R Jones, the genius behind the book, even made a cool video to announce the book:

  • HUNGERY, a contemporary story of ogres, should also be due out in May/June. The proofs are done, but we haven’t got the official dates and table of contents release, so we’ll tell you more later.
  • The quirky Edwardian ghost tale, A PERSISTENCE OF GERANIUMS, is likely to be coming out as a chapbook from Ravenwood in July. Ravenwood are launching a new quarterly which looks very promising, with a small number of chapbooks in between their first and second issues.

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That’s enough of that boring old fellow jlg. We finish with some music. Remember Pink Floyd and Another Brick in the Wall? We accidentally found something which we thought would be weird, but which turns out to be great – a medieval version of the titular track, by Belorusian group Stary Olsa. It works rather well, so have a listen.

And we’re out of here. See you soon.

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Lurchers for Beginners: Training Your Human

You are a lurcher. This means you are a member of a proud and noble race. You can ignore those other dogs with their certificates and their so-called pedigrees. They could only afford one set of genes, and now their ears are wonky and fall off, or they need zimmer frames because of their inbred hip problems. You come from at least two lines of genetic goodness, carefully blended to make you the handsome, superior creature that you are today.

You are the elite, fast as a cheetah (whatever that is), and with the sleek lines that every other dog desires. You can leap tall buildings, outrun trains and curl up into shapes that even balloon animals can’t achieve. Your eyesight matches the resolution of the finest binoculars, and your long nose is a wonder in its own right. The rest of you is pretty cool as well, but let’s not sound too self-satisfied.

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As a lurcher you have responsibilities, and one of those is training your human. It’s not easy, but if you want to get the best out of them and give them a good, rewarding life, it is essential. So here is Part One of the Lurchers for Beginners guide to the subject.

Introduction

Firstly, humans can be trained. Ignore what some of the other dogs say. Humans are moderately intelligent, and can be loyal, affectionate companions if treated properly. But we’re not saying it’s all fun and games. A badly trained human is disobedient, wilful and no use to anyone.

In this first article we’re going to look at some of the main problem areas you might need to consider:

1. Social and Interpersonal Skills

1.1 Some humans are solitary; some like to live in packs. If it makes them happy, let them. It’s hard to see what they get out of it sometimes, and they do snap at each other, though there’s usually no lasting harm. Experienced human-trainers say that there may even be some benefits, but do watch out for them paying more attention to each other than to you.

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humans in a pack (lurcher-eye view)

1.2 When you’re walking them, they meet other humans and then stand there for ages, making pointless noises to each other, even when you require attention. Once back from their walk, they stare at pictures on shiny boxes for hours until you physically get in the way and point out that you were calling them. Both behaviours show a lack of social skills and need addressing.

1.3 Do not rely on humans to guard your home. Some of them will let anyone in, and make little effort to sniff bottoms, check the stranger’s posture and obvious things like that. They have little idea of which species should and shouldn’t be in what is, after all, your home, not theirs.

an unwelcome intruder
an unwelcome intruder

1.4 Humans do have a basic language, although it isn’t suitable to convey the nuances that a lurcher might achieve. Be aware that your human(s) will not understand a lot of what you say to them, and try to make allowances. For example, a complex series of barks which make it clear there’s a squirrel ten point seven five metres up that third elm tree from the left, the tree is yours, and the human should go do something about it, will be lost on them. Keep it simple.

2. Behaviour in the Home

2.1 Humans steal food. It’s in their nature. On a regular basis they go into the cold box in the corner and take things you were planning to eat. If there’s a plate of something interesting on the table, they gobble down most of it themselves before you have a chance to get in there. Do not leave bones, sausages or other choice items unattended. You’re only asking for trouble.

your food is not safe!
your food is not safe!

2.2 They will go on the furniture, despite being told not to. This is particularly annoying. Some days it seems like everywhere you go, there’s a human lolling on the comfy chair, the sofa and so on. They take up a lot of space, and are quite stubborn about moving. A startled human can be quite hostile, so be careful.

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the proper use of a bed

2.3 They insist on sleeping on the bed with you. This is a habit which is very hard to break. You settle down for a good night’s doze, and then a human pushes and shoves their way in next to you, or grabs all the covers and makes moaning noises about something. Sometimes they get so territorial that they push you out altogether.

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a badly-trained human

2.4 Humans are essentially lazy, and need exercising frequently. If you do not do this, they get fat and take up even more room when they manage to get on the sofa.

2.5 The one thing you can say in favour of humans at home is that they are toilet-trained. They choose one place in which to do their business, usually a small room upstairs, and stick to it. For some reason this room is full of tissue paper. We have no idea what that’s about.

3. Outside the Home

3.1 Let’s be clear about this one. Human recall is poor. There are times when you can bark or whine yourself hoarse before they come back to you and pay attention to the dead rat, fox droppings or mud-hole that you’ve found.

3.2 Humans are slow. It is possible to have some of the younger ones trained to run with you, but in general they will lag behind, make odd noises and wander off in the wrong direction. Remember that they are not able to cool down through use of their tongues, and will gradually end up soaked in their own sweat. Unpleasant but true.

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at this distance, a human will have no idea where you are!

3.3 Their eyesight is also poor. It only takes a bush or a small tree to be in the way before they have completely lost sight of you. Even if you are a mere mile or two away, they will have no idea where you are. At this point they will make strange yelping noises and shout a lot, apparently in distress.

3.4 They insist on investigating poo. And then they pick it up! What can we say? There seems no way to train most of them out of this. Instead of leaving poo where it is, to break down naturally or to leave an obvious signal for other dogs, humans collect the stuff like pack-rats and fill their pockets with it. There is no known explanation for such behaviour. It is unhygienic, but you may have to leave them to it.

In Conclusion

What can you, as a responsible lurcher, do about all of this? In Part Two, in a week or so, we will suggest some training tactics.

Remember, though, that no human is fully trainable. There will always be moments when they revert to their natural animal state and do something naughty.

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a lurcher today, appalled at her responsibilities

Be patient; be kind. Try to take the long view, and look at the affection and companionship which a well-trained human can provide over many years. It’s worth it.

Next time on greydogtales: More Strangers Seas. Our nautical weird theme continues…

 

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Lurchers, Carnacki and other Bulbs

Welcome, dear listeners, to our usual mid-week medley. Lurcher versus daffodil, the new Carnacki audio reviewed, weird scout badges and odd links. No change there, then.

We start with Django and the daffodils, mainly because it’s driving us mad at the moment. He is a large dog, a fine dog, but he has an issue which may be verging on OCD. In fact, verges are part of the problem. Let us explain…

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We live in what you might call a market town sellotaped onto the edge of a city. And in this little town, people plant daffodils. Everywhere. The roundabouts, the sides of roads, the bits of grass outside their houses, the municipal displays, the pots along the high street… it never ends. We suspect there are even locals walking round with daffodils growing in their jacket pockets at this time of year. In case someone’s been missed out, or not got the message, the local shops sell masses of cut daffodils as well. All very nice, we suppose, if somewhat obsessive.

But anyway, Django. He is a dog who counts. He counts the hours and he uses numbers. Impressive for a dog who runs into trees and can’t find his teddy.

You may remember we posted a chart of his daily routine some while ago( see days of whine and lurchers ). He knows what time of day it is, and he knows what he wants in each time-slot. What we didn’t mention is that he counts his treats. His supper-time treat, which cannot be missed, runs to three pieces of whatever has died recently or is lounging in the fridge – liver pieces, chicken slices and so on. The other dogs stand there with gaping maws and take as much as they are given, presumably until one of them explodes. Django eats three pieces every night, and then assumes that’s it. Time to go and pee. A longdog of very precise habits.

Unfortunately he also counts daffodils, and this habit is out of control. Every single walk now consists of patrolling from one eruption of daffodils to the next and christening them. Sniff sniff, cock leg, move on. There are least two hundred plantings of these bloody bulbs on our street alone. We’re not kidding. Every verge has a line of them in separate clumps, and every clump has to be tallied.

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This may sound mildly amusing, until you have to do it twice a day with another (disinterested) longdog in tow and all the pedestrians and motorists staring at you. We weave backwards and forwards, smiling awkwardly at the people who planted the bulbs outside their own houses, or explaining Django to staring schoolchildren. We tremble for the moment when someone shouts “Daffodil killer!” and the mob reaches for its pitchforks.

Worse, naturally, is the fact that each night other dogs smell his mark and decide they’ll add their own little note. So the next day Django has to start all over again, either answering their comments or obliterating them. A twenty minute walk takes an hour, until you wonder just how large his bladder is. How can he possibly contain enough pee to mark the one hundred and eighty fifth clump? Surely he’ll get bored soon?

He doesn’t. Another few weeks of this and we may go out one night and dig up the damned plants, but this is a risky and heretical thought. They say that an old lady was burned at the stake around here in 1958, just for saying she preferred tulips.

There are, we expect, daffodils planted on her grave.

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houseamongthelaurels

Now, for our weirder listeners, a quick review of the Carnack audio collection which came out last week from Big Finish Productions. Last week we had the producer Scott Handcock talking to us about its making  (see carnacki lives! ). In a couple of weeks we’re delighted to say that we will have Dan Starkey, the lead actor, saying his own piece in another exclusive interview. So, is it any good?

Uh, yes. It’s great.

We don’t usually do reviews, so we’ll keep it short. There are six stories, as listed before, with a run-time which varies between forty two and fifty seven minutes, so a good five hours of Ghost Finder pleasure in total.

The stories are perfectly framed as separate sound files, with a nicely understated score which only serves to enhance the general mood at key points of each story. You might hear the gentle crackle of the fire behind Carnacki’s voice as he recounts his adventures after dinner, or a subtle eeriness on the air which reminds you of what he is facing. The score is always there to support the narrative, never to detract from it.

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This is a straight, very faithful rendition of the original stories by William Hope Hodgson, and very well produced. No unnecessary updating, no loss of Hodgson’s period language or descriptions. Spot on.

Dan Starkey is, to be honest, fantastic in the role. He has given a definitive voice to the Ghost Finder, one which has you believing immediately that you’ve met the real Thomas Carnacki. Starkey shares the detective’s feelings of funk at facing monstrosities, his suspicions and his courage with equal facility, and his performance breaths new life into the text.

He is also very good at giving character to the people Carnacki meets. He has a talent for accent and delivery which involves you in an extremely satisfying way, and again this only enhances the whole story. The nearest equivalent we can think of is one of those classic one-man shows.

Without being mean to Joseph Kloska, who provides a fine Dodgson where the original introductory or interrogative sections need to be included, buy this for the new Ghost Finder.

Dan Starkey is Carnacki.

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Those of you who dared to read our latest Sandra’s First Pony story, ‘The St Valentine’s Day Mascarpone’, may have noticed that the local Girl Guide troop played a larger part than usual (see  bad love: the return of sandra’s first pony). In the process you will have met their leader Adelaide Cleggins, whose addiction to ginger beer and Brasso has often worried Sandra. Adelaide is “a big girl, with three badges for unarmed combat and one for advanced police driving, which was unusual for a twelve year old.”

Subsequent to posting that, our invaluable ICT guru Trevor provided us with a rather appropriate link. Alternative Scouting badges, by artist Luke Drozd. We feel that Adelaide would approve.

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A last word for Matt Cowan and his blog Horror Delve, a hoard of weird fiction articles and reviews. Matt recently asked a number of writers and enthusiasts to comment briefly on their favourite weapons in fantasy. greydog crept in somehow, choosing Terminus Est from the Gene Wolfe novels, and it was rather fun. Check out Matt’s blog here:

horror delve

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Tired now, as Mr Bubbles would say. If the winds blow fair, then we’re back later this week with Stranger Seas 3, featuring a terrific interview with ace horror writer Ray Cluley!

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